Evgeniy Kozlov, the guy who did an amazing job creating most of the environment art assets for "Run and Rock-it Kristie", surprised me yesterday by sharing progress on his own sculpting studies. Imagine my delight when the first character he fully sculpted, textured and rigged ended up being Kristie, re-imagined in 3D!
Check her out!
Modeling, sculpting, texturing, rigging and rendering were all done in Blender.
Cute. CUTE!